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Using games to change ourselves

Open-world games like Skyrim or GTA create increasingly complex environments to explore. Whether an evil dual-wielding barbarian or Russian heartbroken thug, the gamer’s playstyle is often...

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How cornflakes and PayPal made me appreciate Apple’s philosophy

Today I went to buy cornflakes – but which? Plain, honey, almonds, clusters, pecan… What brand? Honey Bunches, Kellogs, Special K, Safeway… God, why do I need to pick between so many almost-identical...

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Banality of Evil – video game moral choices vs. pragmatism

The banality of moral choices in games, boiling down to “Choose between being an Angel or Satan” has been criticized ad nauseum. But even with properly ambiguous gray areas, moral dilemmas don’t fully...

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What I learned from the first playtest of my game

I finally let someone else play my in-development Postmortem game, as I set next to them silently, grabbed a notepad, and watched. After an hour and two pages of notes, I learned a lot not just about...

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EuroTrip 11: Vienna’s Freud and Travel Epiphanies

Before returning home, I spent one last day in Vienna, having a few significant realizations about my month-long European travels. Missed the first Part? Start Here or read the Previous Part! Freud,...

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